From Paper to Digital

Why Paper: Quick Easy Disposable Improvisation

Why Paper prototyping: Great way to test an idea

  • Get feedback quickly
  • Save time, effort, money
  • Storyboards - Simple to work with emotions, cameras
  • Level Design - Simple to work on limitations of mechanics without using engine
  • We get feedback
  • Mentally easy to make changes - We erase in paper, but hammer in real game building.

If you can’t explain it simply, you don’t understand it well enough

If we have cut scenes in game, We should have

  • Storyboards - Simplify emotions in a couple frames, Easily to see potential problem. Commonly used in animation companies. Save time, effort, money.

  • Level Design: Must have skills to work in paper. Super Mario designed in grid paper.
    • Know the limitation of Mario movement, easily to design on paper
    • Help communicate and work with engine.